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Tutorial Seraphon List for Battletome 2.o

Discussion in 'Seraphon Tactics' started by LizardWizard, Mar 4, 2020.

  1. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Tournament is better better than competitive. I need to take the time to retune and reevaluate the rankings and list. FAQ changed some things.
     
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  2. Nart
    Carnasaur

    Nart Well-Known Member

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    I guess, the ranking is:

    - Tournament;
    - Competitive;
    - Semi-Competitive;
    - Casual.
     
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  3. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    that sounds about right. most people seem to land in the semi_comp lvl, hobiests at casual and tournament players stay around competitive and jump up when at tournaments
     
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I will add a ranking key to the main post. But it is as follows:
    • Tournament: Designed with the intent to win tournaments.
    • Competitive: Capable of winning events, but may suffer some key weaknesses vs top list.
    • Semi-Competitive: Meta Dependent. Has major weaknesses vs the top list. But, too capable to be considered casual.
    • Casual: A list made to fit lore, a theme, ect and not made to be game competitive.
     
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  5. red_moo
    Skink

    red_moo New Member

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    I guess it might be important to note, if there is anyone completely new to the hobby, that tournament lists might make some casual players in your local game store wary of playing you. Having a fun build and then being smashed to bits in first turn by an alphastrike (blitzkrieg) tournament army isn't exactly a fun time. :) Expectations gotta match before you play.
     
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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Absolutely!

    The hobby is about having fun. The most enjoyable games I have had of AoS were when both myself and my opponent were having a blast. Some were round five of tournaments to decide first place at a GT and some were playing with a 9yo kid who just got into the hobby.

    Make sure you and your opponent have similar expectations of the game. The reason I make causal list as well as tournament list is for this very purpose. It is also fair to expect both yourself and your opponent to be gracious when winning or losing. Nothing sucks the fun out of a victory like a sour opponent. I try to always be mindful of that when on the back foot.

    A bit of hard learned advice. If you have an opponent who is either an ungracious victor or loser then wait a day or two. Bring up how their attitude during the previous game impacted your enjoyment. Ask them to be mindful of your feelings in future games. If they get defensive or are generally unperceptive them just don't play them when possible. Definitely don't bring up their behavior in the moment :D
     
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  7. Nart
    Carnasaur

    Nart Well-Known Member

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    It could be also very nice, if you could rank every list's competitiveness with 5 or 10-point scale. Like, 4/5 competitive, and so on.
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    That is something I plan to get around to doing in the tactical section that follows after the list. I plan to do a strengths/weakness and general list evaluation and play guide. At least for any of the Tournament or Competitive list.

    Currently waiting to get some more games under my belt with the new Battletome. The pandemic has put a damper on playtesting.
     
  9. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Hey @LizardWizard did two 500 point games on Tabletop Simulator lately. One with @TheCrazyKhorneGuy and one with @LordBaconBane . This was my list I used and won both times.

    Allegiance: Seraphon
    - Constellation: Koatl's Claw

    Leaders
    Saurus Sunblood (130)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Eviscerating Blade

    Battleline
    5 x Saurus Knights (100)
    - Spears
    10 x Saurus Warriors (90)
    - Clubs

    Units
    4 x Salamander Hunting Pack (80)
    4 x Salamander Hunting Pack (80)

    Total: 480 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 39
    Any possible improvements? Or tactics with it. Also what list would you recommend at 500 points.
     
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  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Gratz on the Wins!. I still need to play around with TTS more. Keeping Skinks upright has been very frustrating. LOL. I will have to add you guys on steam at somepoint :D

    Here's how I would run 500pt:

    500pt FoS

    Allegiance: Seraphon
    - Constellation: Fangs of Sotek

    Leaders:
    Skink Starpriest
    (120)
    - General
    - Command Trait: Master of Star Rituals
    - Artefact: Serpent God Dagger
    - Spell: Hand of Glory
    Skink Priest (70)

    Battleline:
    40 x Skinks (240)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers

    Total: 490 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 58


    500pt Koatl's Claw

    Allegiance: Seraphon
    - Constellation: Koatl's Claw

    Leaders:
    Saurus Sunblood
    (130)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Eviscerating Blade


    Battleline:
    20 x Saurus Warriors (180)
    - Clubs
    5 x Saurus Knights (100)
    - Lances
    3 x Terradon Riders (90)
    -Sunleech Bolas

    Total: 500 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 41
     
  11. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Thanks! Also I've noticed map is a big part of model issues. If models keep flipping it's probably a terrain glitch. Also btw you can use the bag object to store lists for future games. Make a bag (in objects section last category) fill it with your list, then hit T on it (or right click) and hit save.
     
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  12. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Question @LizardWizard would you happen to know a good 500 point KO list?
     
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  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I would run this:

    Allegiance: Kharadron Overlords
    - Sky Port: None
    - Mortal Realm: Ghur


    Kharadron Code:
    - Artycle: Settle The Grudges
    - Amendment: Always Take What You Are Owed
    - Footnote: There's No Trading With Some People

    Leaders:
    Aether-Khemist
    (90)
    - General
    - Command Trait: A Nose for Gold
    - Artefact: Gryph-feather Charm

    Battleline:
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns

    Units:
    6 x Skywardens (200)
    - 1x Grapnel Launchers

    Total: 470 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 37
     
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  14. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I am gonna have to check the wording on Spell in a Bottle when I get home. KO might be able to bring Bound Endless Spells :D
     
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  15. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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  16. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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  17. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    In that list you sent for KO would it be worth it to use spell in a bottle and grab suffocating gravetide bound for 30? Also I know I've had alot of questions and such today but if you don't mind what would be a nice 500 point Tzeentch list?
     
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  18. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yep, I would take Spell in a Bottle.

    Perhaps this for DoT:

    Allegiance: Tzeentch
    - Change Coven: Hosts Duplicitous

    Leaders:
    Gaunt Summoner of Tzeentch
    (240)
    - General
    - Command Trait: Will of the Phantom Lord
    - Artefact: Brand of the Spirit Daemon


    Battleline:
    10 x Kairic Acolytes (100)
    - 8x Cursed Blade & Arcanite Shield
    - 2x Cursed Glaives

    20 x Chaos Marauders (150)
    - Axes & Shields

    Total: 490 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 35

    Choose Pink Horros for the Guant Summoner's Book of Profane Secrets.

    Or

    Allegiance: Tzeentch
    - Change Coven: Hosts Duplicitous

    Leaders:
    Magister
    (100)
    - General
    - Command Trait: Will of the Phantom Lord
    - Artefact: Brand of the Spirit Daemon


    Battleline:
    10 x Pink Horrors of Tzeentch (200)
    10 x Pink Horrors of Tzeentch (200)

    Total: 500 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 25
     
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  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Double Battalion Thunderlizards:

    Allegiance: Seraphon
    - Constellation: Thunder Lizard
    - Mortal Realm: Hysh


    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Prime Warbeast
    - Artefact: Blade of Realities

    Engine of the Gods (260)
    - Artefact: Aetherquartz Brooch
    Skink Starpriest (120)
    - Artefact: Fusil of Conflaguration
    - Spell: Celestial Harmony


    Battleline:
    20 x Saurus Warriors (180)
    - Clubs
    20 x Saurus Warriors (180)
    - Clubs
    10 x Saurus Warriors (90)
    - Clubs

    Units:
    3 x Kroxigor (140)
    - 1x Moonhammers

    Behemoths:
    Bastiladon
    (220)
    - Weapon: Solar Engine
    Bastiladon (220)
    - Weapon: Solar Engine

    Battalions:
    Sunclaw Temple-host
    (140)
    Thunderquake Temple-host (150)

    Endless Spells / Terrain / CPs:
    Extra Command Point
    (50)

    Total: 2000 / 2000
    Extra Command Points: 3
    Allies: 0 / 400
    Wounds: 110


    Only 3 drops. 5 (6 with The Great Drake buff) jaw attacks at -2 rend for the Carnosaur. Lots of Bastiladon shooting with 4 CP on your first turn or All Out Defense.

    Drop or move Atherquartz if you want to take Sacred Stegadon Helm/Feath Cloack on the EotGs to gain a second behemoth who is comfortable in combat.

    One alteration to consider is dropping the Carnosaur in favor of an Oldblood on Foot or Sunblood while making the EotGs your general. This would allow more Saurus Warriors.

    A major weakness of the list is that you are relying on Bastiladon shooting to accomplish most of the work. I think there were be games where this list is hot and doing great things. There will also be match ups where it fizzles hard.

    Return to Index
     
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  20. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    How does this look? It’s a revised version of some previous lists
    Allegiance: Seraphon

    - Constellation: Koatl's Claw


    Leaders

    Lord Kroak (320)
    - Spell: Stellar Tempest

    Saurus Oldblood on Carnosaur (250) Tezka
    - Artefact: Blade of Realities

    Saurus Scar-Veteran on Carnosaur (210) Kor-Ax
    - War Spear

    Saurus Sunblood (130) Rostal-Xhotl
    - General
    - Command Trait: Dominant Predator
    - Artefact: Eviscerating Blade

    Skink Starpriest (120) Xa-Gar
    - Spell: Celestial Harmony

    Skink Starpriest (120) Kro-Qua
    - Spell: Hand of Glory

    Battleline

    20 x Saurus Warriors (180)
    - Clubs

    20 x Saurus Warriors (180)
    - Clubs

    10 x Saurus Warriors (90)
    - Clubs

    10 x Saurus Knights (200)
    - Lances


    Battalions

    Sunclaw Temple-host (140)


    Endless Spells / Terrain / CPs
    Balewind Vortex (40)

    Total: 1980 / 2000

    Extra Command Points: 1

    Allies: 0 / 400

    Wounds: 116
     
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