Curious of feedback on this list. I've never run Chameleon Skinks before and I like that I still have max summoning potential, with significant threat and decent board control. Allegiance: Seraphon Mortal Realm: Ulgu Leaders Slann Starmaster (260) - General - Trait: Great Rememberer - Artefact: Miasmatic Blade - Spell: Meteoric Convocation Skink Starpriest (80) - Artefact: Incandescent Rectrices - Spell: Celestial Apotheosis Saurus Astrolith Bearer (160) - HEAVENS - Artefact: Spellmirror Saurus Scar-Veteran on Cold One (100) - HEAVENS - Artefact: Betrayer's Crown Battleline 5 x Saurus Knights (80) - HEAVENS - Lances 5 x Saurus Knights (80) - Lances 5 x Saurus Knights (80) - Lances Units 5 x Chameleon Skinks (110) - HIDING 5 x Chameleon Skinks (110) - HIDING 3 x Razordons (120) - HEAVENS 6 x Ripperdactyl Riders (280) - SKIES Battalions Firelance Starhost (150) Shadowstrike Starhost (180) Dracothion's Tail (80) Endless Spells / Terrain / CPs Balewind Vortex (40) Chronomantic Cogs (80) Total: 1990 / 2000 Extra Command Points: 3 Allies: 0 / 400 Wounds: 91 I'm not sure about having the AstroBear in the Heavens, but it could make for some very interesting T1 Hero Phase options.
I really really like this list. The Chameleon Skinks just add another layer of control to an already control heavy list.