Thats another list i thought. anyway: scar vet carnosaur (260) - order command ability 6 , artifact 6 Skink priest (100) saurus eternity warden (140) - artifact 3 3x10 saurus guard (600) - battleline Eternal starhost (80) bastilodont (300) -beam 2x5 cameleon (240) handlers (40) 1x4 salamanders (240) tot 2000 my only doubt is the second unit of cameleons (120) or 5 more guards to create an assault unit to take objective ( the problem is that with battalean guards are difensive units) what do you think? Is there a better solution to assault points better?
This looks like a fun list, solid defensive list, fantastic for objectives, but still looks fun to play. I would go with it as is, and tweak it as you go.