Has anyone got ideas to improve this list? Which artefacts/ command traits should I take? Slaan Starmaster 260 General Skink Starpriest 100 Bloodclaw starhost 100 Oldblood on carnosaur 320 Saurus Scar Veteran On Carnosaur 260 Saurus Eternity Warden 140 Sunblood 120 5x Guard 100 5x Guard 100 5x Guard 100 10x Skinks 80 10x Skinks 80 10x Warriors 100 10x Warriors 100 Firelance starhost 60 Saurus Scar Veteran On Cold One 100 5x Knights 120 5x Knights 120 5x Knights 120 2480 points in total
I like it, I would probably drop 2 units of guard, the Starpriest and a unit of skinks. Add an engine and a starseer. Leaders Slann Starmaster (260) - General - Trait: Master of Defense - Artefact: Phoenix Stone Skink Starseer (160) Saurus Sunblood (120) Saurus Eternity Warden (140) Saurus Scar-Veteran on Cold One (100) Saurus Oldblood on Carnosaur (320) - Artefact: Phoenix Stone Engine of the Gods (240) Saurus Scar-Veteran on Carnosaur (260) - Warblade - Artefact: Quicksilver Potion Battleline 5 x Saurus Guard (100) - Seraphon Battleline 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 5 x Saurus Knights (120) - Lances - Seraphon Battleline 5 x Saurus Knights (120) - Lances - Seraphon Battleline 5 x Saurus Knights (120) - Lances - Seraphon Battleline 10 x Skinks (80) - Meteoric Javelins & Star Bucklers Units Battalions Bloodclaw Starhost (100) Firelance Starhost (60) Total: 2500/2500
Thanks for the help @Bowser. I think the starseer and engine put me over the allowance for leaders though. I also wouldn't be able to take the order artefacts due to not enough normal Battleline.
2500 you get 8 heroes. The erratta is that you can take a seraphon allegiance and still use the order traits and artefacts. Kind of the halfway point because the new allegiance abilities can be so powerful. Tougher to find that one, it's on the facebook page somewhere, but perfectly legal.