I came home from work today and kiddo, was already shouting: "Dad, dad, come on, we want to play nutventure!" Great thing to hear, considering those models are suprise and he doesn't know about them yet. I was a bit tempted to get them to the table, just to see his face, but they still need varnish.
Absolute game designer of the year, I am Kiddo wanted to play with his dinosaurs and explained the everchanging rules of the game to me. It felt more complicated than "The Cones of Dunshire" or "Marshgammon", so we decided to streamline it a bit. Kiddo helped me to cut out tokens with numbers and we started. Each player starts with 4 models of value 10 and 1 model of value 11. Players take turns rolling two D6, each time stating which models is attacking which model. If attacker rolls equal or higher value than defending model has, defeated model leaves table scared and sits on couch, winner is empowered and gains higher number (7 becomes 8, 10 becomes 11, etc...). If attacker rolls lower number, both are tired from fight and both get number lower that they had (10 attacking 8 becomes 9, defending model becomes 8) Kiddo is over the moon. Plays with models and practices numbers. And it all took about 15 minutes of cutting tokens.