Title pretty much explains it. If you were wanting to run a list with a sunblood, how would you optimize it?
Maybe some variation of this list? Disclaimer: I don't play Koatl's Claw but that's where I think Sunblood is best suited. He doesn't see much play sadly since Koatl's claw is considered less competitive than the other subfactions atm especially since they FAQ'd him. Allegiance: Seraphon - Constellation: Koatl's Claw - Mortal Realm: Ghur - Grand Strategy: Hold the Line - Triumphs: Inspired LEADERS Slann Starmaster (265)* - Artefact: Itxi Grubs - Spell: Celestial Equilibrium Saurus Scar-Veteran on Carnosaur (215)* - General - Command Trait: Dominant Predator - War Spear - Artefact: Amulet of Destiny (defensive) / or Blade of Realities (offensive) - Mount Trait: Beastmaster Saurus Astrolith Bearer (150)* Skink Starseer (145)** - Spell: Tide of Serpents Skink Starpriest (130)** - Spell: Hand of Glory Saurus Sunblood (125)** - Artefact: Eviscerating Blade UNITS 5 x Saurus Knights (110)*** - Lances 5 x Saurus Knights (110)*** - Lances 5 x Saurus Knights (110) - Lances 5 x Saurus Knights (110) - Lances 5 x Saurus Knights (110) - Lances 5 x Saurus Knights (110)* - Lances 5 x Saurus Knights (110)** - Lances 5 x Saurus Guard (115)*** ENDLESS SPELLS & INVOCATIONS Geminids of Uhl-Gysh (80) CORE BATTALIONS *Warlord **Warlord ***Hunters of the Heartlands ADDITIONAL ENHANCEMENTS Artefact Artefact TOTAL: 1995/2000 | WOUNDS: 121 | LEADERS: 6/6 | BATTLELINES: 8 (3+) | BEHEMOTHS: 1/4 | ARTILLERY: 0/4 | ARTEFACTS: 3/1 | ENDLESS SPELLS & INVOCATIONS: 1/3 | ALLIES: 0/400 | REINFORCED UNITS: 2/4 | DROPS: 14